Description
Adventure Summary
For 3rd- to 5th-level characters, this encounter seed begins when villagers report that corpses from a flooded forest cemetery rise and march toward an ancient temple only during low tide. The party must enter a luminous fungal shrine, discover who is stirring the dead, and choose which of two desperate factions to trust.
Background
Mooncap Shrine was built around a spring that floods and drains with the distant sea. Its priests cultivated glowing fungi to guide mourners through the drowned roots. Recently, a druid named Vessa Brightrot found the shrine’s old reliquary and began using speak with dead rituals to question buried ancestors about a lost cure for blight. A rival grave-tender, Orel Thatch, secretly animated the dead with a stolen wand of grim tendrils, hoping to frame Vessa and drive her from the forest.





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