Description
Adventure Summary
For 3rd- to 5th-level characters, this coastal encounter begins in the fishing village of Tallowstrand, where terrified locals wake to find a prophecy written in blood across the shrine walls: “When the bell drinks moonlight, the sea shall claim the liars.” Elder Maro Venn, the village’s respected temple keeper, begs the heroes to enter the flooded shrine-caves below the sanctuary, recover the cracked tide-bell, and stop the “sea monsters” before the next moonrise.
Background
Tallowstrand once made offerings to a minor sea spirit, but generations ago the villagers sealed the old sea-caves and replaced the rites with a modern shrine. Recently, fish have vanished, nets have returned full of bones, and scaled shapes stalk the shallows. Maro claims the sea spirit is angry. In truth, Maro murdered a visiting mystic who discovered he was using the shrine’s relics to command aquatic predators and extort the village into obedience.





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