Blood Tide at Kelpbreak Shrine

$6.99

For 3rd- to 5th-level characters, this coastal encounter begins in the fishing village of Tallowstrand, where terrified locals wake to find a prophecy written in blood across the shrine walls: “When the bell drinks moonlight, the sea shall claim the liars. ” Elder Maro Venn, the village’s respected temple keeper, begs the heroes to enter the flooded shrine-caves below the sanctuary, recover the cracked tide-bell, and stop the “sea monsters” before the next moonrise.

One-Page Encounter Ready in 10 min
Starfinder

Description

Adventure Summary

For 3rd- to 5th-level characters, this coastal encounter begins in the fishing village of Tallowstrand, where terrified locals wake to find a prophecy written in blood across the shrine walls: “When the bell drinks moonlight, the sea shall claim the liars.” Elder Maro Venn, the village’s respected temple keeper, begs the heroes to enter the flooded shrine-caves below the sanctuary, recover the cracked tide-bell, and stop the “sea monsters” before the next moonrise.

Background

Tallowstrand once made offerings to a minor sea spirit, but generations ago the villagers sealed the old sea-caves and replaced the rites with a modern shrine. Recently, fish have vanished, nets have returned full of bones, and scaled shapes stalk the shallows. Maro claims the sea spirit is angry. In truth, Maro murdered a visiting mystic who discovered he was using the shrine’s relics to command aquatic predators and extort the village into obedience.

What's Included

  • Full One-Page Adventure — hook, location, encounter, twist, and loot
  • 2-3 NPCs or Creatures — with goals, secrets, and combat stats
  • Location Map — system-agnostic battle map
  • GM Quick-Start Notes — run it with under 10 minutes of prep

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